HERO WORLD
Activation Requirement: At the start of the Duel, flip this card over.
Once per turn, if you control a "HERO" Normal Monster or "HERO" Fusion Monster, you can discard 1 card to activate 1 of these Skills based on the Attribute(s) of that monster:
● EARTH: Destroy 1 EARTH monster you control and 1 face-up monster your opponent controls.
● WIND: Destroy 1 face-up Spell/Trap on the field.
● FIRE: Return all face-up non-FIRE Special Summoned monsters on the field to the hand.
● WATER: Draw 1 card, also until the end of the next turn, you can activate 1 Normal Trap Card from your hand.
● LIGHT: Change the battle position of 1 face-up monster on the field.
Rulings
Released on: Oct 07, 2022
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TCGplayer Most Recent Sales:
4/23/2023 - 1 sold for $0.25 (
NM 1st Edition )
4/14/2023 - 1 sold for $0.23 (
NM 1st Edition )
4/9/2023 - 1 sold for $0.30 (
NM 1st Edition )