"UNION COMBINATION"



STP4-ENS05


Activation Requirement: Flip this card over when you activate this Skill.
Once per turn, during your Main Phase, you can place 1 card from your hand on the bottom of your Deck, then Special Summon 1 LIGHT Machine Fusion Monster from your Extra Deck, that cannot be Fusion Summoned, using monsters from your field or GY as material, ignoring its Summoning conditions. For the rest of this turn, your opponent takes no damage.

Rulings
Released on: Sep 28, 2022


Search decks that include "Union Combination"
TCGplayer Most Recent Sales:
5/25/2023 - 1 sold for $1.25 ( LP Unlimited )
5/16/2023 - 2 sold for $1.63 each ( LP Unlimited )
5/3/2023 - 1 sold for $1.49 ( NM Unlimited )

ONL2-004


Activation Requirement: Flip this card over when you activate this Skill.
Once per turn, during your Main Phase, you can place 1 card from your hand on the bottom of your Deck, then Special Summon 1 LIGHT Machine Fusion Monster from your Extra Deck, that cannot be Fusion Summoned, using monsters from your field or GY as material, ignoring its Summoning conditions. For the rest of this turn, your opponent takes no damage.

Rulings
Released on: Sep 01, 2022


Search decks that include "Union Combination"

SBCB-ENS07


Activation Requirement: Flip this card over when you activate this Skill.
Activate this Skill during your Main Phase. Once per turn, you can Fusion Summon 1 LIGHT Machine Fusion Monster from your Extra Deck, using monsters from your GY or field as Fusion Material. For the rest of this turn, your opponent takes no damage.

Rulings
Released on: Dec 11, 2020


Search decks that include "Union Combination"
TCG Player Most Recent Sales:
6/6/2023 - 1 sold for $0.31 ( NM 1st Edition )
5/17/2023 - 1 sold for $0.32 ( NM 1st Edition )
5/16/2023 - 1 sold for $0.50 ( LP 1st Edition )